From OpenHome
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{{nav_openhome_ohnet|ohNet - Developers}} | {{nav_openhome_ohnet|ohNet - Developers}} | ||
+ | === Overview docs === | ||
+ | * Control Point | ||
+ | * Device [under construction] | ||
+ | |||
+ | === API docs === | ||
+ | * C++ [http://www.openhome.org/build/nightly/docs/CppStd/] | ||
+ | * C# [http://www.openhome.org/build/nightly/docs/Cs/] | ||
+ | * JavaScript [http://www.openhome.org/build/nightly/docs/Js/] | ||
+ | * C [http://www.openhome.org/build/nightly/docs/C/] | ||
+ | |||
+ | ohNet is written using C++ with std::string replaced by proprietary buffer classes. These allow for more efficient use of memory at the cost of a steeper learning curve. Memory use benefits can be especially pronounced for the Device stack. API docs [http://www.openhome.org/build/nightly/docs/CppCore/] for this version of the stack are available but do not include the proprietary buffer classes. |
Revision as of 13:44, 27 June 2011
Overview docs
- Control Point
- Device [under construction]
API docs
ohNet is written using C++ with std::string replaced by proprietary buffer classes. These allow for more efficient use of memory at the cost of a steeper learning curve. Memory use benefits can be especially pronounced for the Device stack. API docs [5] for this version of the stack are available but do not include the proprietary buffer classes.